Flux Afterburn: 3D Animation Sequence

On Flux Afterburn, I shaped a concise narrative through concept sketches and storyboards, grounding tone and pacing with targeted visual references. I then built the starship asset from top- and side-view drawings to ensure scene-to-scene continuity. Animation and effects were executed, followed by rendering, compositing, and audio mixing to deliver the finished film.

Flux Afterburn hero frame: starship cruising through atmosphere

Pipeline at a Glance

The project followed a lean feature pipeline: storyboards → ship modeling → lookdev/lighting → animation passes → render layers → compositing and sound. The final short hit each milestone, demonstrating cinematic intent and end-to-end craft in a compact runtime.

Ship Modeling & Continuity

Using orthographic sketches, I modeled the hull, thrusters, and control surfaces to hold up in close-ups and wide shots. Clean topology and consistent detail density preserved silhouette readability across angles and focal lengths.

Orthographic views of the Flux Afterburn starship model

Final Cut

The cut combines HDRI-based lighting, atmospheric FX, and a restrained color grade. Compositing balanced glows, lens effects, and motion blur; a lightweight soundscape tied propulsion beats to camera motion.

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